Location: 6 Tampines Street 92 #02-04 yo:HA Commercial @ Tampines S528893



Tampines Center @ yo:Ha Commercial (Coming Soon in November 2019)

Program Age Group Weekends (Sat/Sun) Period
AlgoPlay 5-8 1030-1145 4th Jan to 15th Mar (closed on 25th-26th Jan)
Bricks Challenge 6-11 1030-1145
Robo Bricks 8-12 1300-1430
Robotics (EV3) 11-15 1500-1630


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Bricks Challenge Enrichment Program


Suitable for: 6-11 Years Old

Average lesson duration: 75 minutes

Bricks Challenge is our most popular enrichment program. The overall course objective is to impart theoretical and applied knowledge in the fields of Science, Technology, Mechanical Engineering, and Math (STEM) by using LEGO® technic parts and other exciting tools.

The main goal of the course is to illustrate content through stories and demonstrations. Our students will learn math and physical principles through intuitive study, develop their independent learning and improve their building skills.

The course will provide mathematical integration between physical laws and the simple calculations to support them. The laws and mathematics are both illustrated through the construction of exciting LEGO® bricks models. Once the concepts have been demonstrated students enjoy hands on building the YE LEGO® models which provides experiential learning and reinforces the lessons topic. To carry out the building process, students receive a tailor made kit developed by Young Engineers.

Young Engineers Bricks Challenge Enrichment Program



Program Main Topics
  • Basic and Complex Mathematical Operations:The integration between planning and building the model involves the calculation of energy transformations, which enables the teaching of mathematical topics such as addition and subtraction, and up to exponentiation.
  • Introducing Philosophers and Theoreticians:Archimedes, Newton, Da Vinci and more.
  • Physical Forces and Laws:Centrifugal force, centripetal force, force of inertia, kinetic energy, potential energy, law of action-reaction, lift force, torque, leverage points, load distribution, force conservation, angular momentum and more.





Bricks Challenge Objectives and Values

  • Develop time planning and management skills.
  • Encourage independent creative-inventive thinking.
  • Develop the ability to analyze engineering processes.
  • Broaden knowledge of physical laws and various natural phenomena.
  • Improve spatial vision.
  • Develop a sense of self-efficacy.
  • Develop interpersonal communication skills.

Building and Investigating Exciting Theme Models

  • Amusement park rides.
  • Aircraft.
  • Various means of transportation.
  • Cranes.
  • Elevators.
  • Modern machines.



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Robobricks Enrichment Program

Suitable for: 8-12 Years Old or graduates of Bricks Challenge program

Average lesson duration: 90 minutes

The RoboBricks course objective is to introduce the students to theoretical and practical aspects of the fields of Technology, Software Engineering, Math and Entrepreneurship.

The course develops algorithmic thinking and program implementation, using the LEGO® WeDo graphic programming. During each lesson, students will build a robot using LEGO® parts and program it according to the required functionality. Most programming tasks will be performed using English terms.

This enrichment program objective is achieved when the students design a software and mechanical engineering project, study its market and use rhetorical methods to make a successful presentation to investors.


Young Engineers Robobricks Enrichment Program

Program Main Topics
  • Utilizing Young Engineers Spiral Method: the introduction to the world of robotics will be based on implementing all the mechanical engineering knowledge acquired in previous programs.
  • Software and Mechanical Engineering principles: Algorithm planning, formulation of pseudocode, flow charts, We-Do Programming, different output implementations, different input implementations, loops, multi-threads, keyboard operations, sensor implementations, calculation commands.
  • Introduction to Entrepreneurship: Market study, product page, how Google works, Microsoft Power Point, rhetorical methods.





Robobricks Objectives and Values

  • Develop algorithmic thinking.
  • Learn English software engineering terminology.
  • Develop procedural thinking.
  • Develop self-confidence and a sense of self-efficacy.
  • Submit a final project.
  • Develop presentation skills and nurture rhetorical capabilities.
  • Develop the following 21st century skills:
  • Working in teams efficiently.
  • Computer orientation.
  • Acquiring information system and media literacy.
  • Develop High Order thinking skills with an emphasis on critical and creative thinking.

Building and Investigating Exciting Theme Models

  • Gadgets and games.
  • Modern Robots to execute different tasks.



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Children start playing with Lego when they are 3 years old. Through Lego, they develop fine motor skills and the ability to work progressively in stages, they acquire planning skills and enjoy an imaginative and social game. Lego serves as tool that evokes motivation and a desire to develop such skills.

Suitable for Ages: 3 – 5 (Pre- Schoolers)

Average lesson duration: 60 minutes

Young Engineers Junior Bricks Challenge Enrichment Program


Program Objectives

The program will expose the children to the concept of creative leisure, placing an emphasis on planning and execution skills, flexibility and social interaction with their peers. The children will learn how to independently build models in stages and increasing levels of difficulty. They will get to know the models’ functional uses and expand their usage with appropriate building additions. In addition, the children will play with their group mates and the game will combine social rules, such as playing in turn, cooperating in a group toward achieving a joint product, structured game with instructions and rules, imaginary and free play.

Junior Bricks Challenge Values


  • Improving fine motor skills
  • Exposure to new materials
  • Understanding instructions
  • Acquiring strategies for organizing toward an objective
  • Increasing knowledge for everyday life
  • Understanding processes
  • Developing the ability to work together with peers
  • Developing social interaction skills through the model


Program Structure

  1. Explanation.
  2. Model building.
  3. Investigation and individual play with the model.
  4. Enhancements.

Level A – Visual enhancement based on the child’s imagination.

Level B – Enhancement of the model surroundings and/or functionality, based on the child’s inventive capabilities.

Level C – Functional and/or visual enhancement based on instructor guidelines.

5. Joint game with the group members.


Building and Investigating Exciting Theme Models

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